Episodes

Friday Apr 18, 2025
Icons’ meanings are easy to figure out, both individually and in combination
Friday Apr 18, 2025
Friday Apr 18, 2025
In this episode, we delve into the crucial role of icons in enhancing player experience and streamlining gameplay in board games. Icons, akin to their use in UX design, help players quickly identify and comprehend game mechanics, allowing them to focus on the fun aspects of the game. We explore how icons not only simplify complex rules but also serve as a universal language within games, creating a seamless and engaging player experience. We discuss the nuanced differences between icons and symbols, examining how each can represent game actions and concepts effectively. Through examples from popular board games like "Endeavor: Age of Sail," "Era: Medieval Age," and "Smartphone Inc.," we illustrate how icons can act as pointers, language anchors, and even as part of a sentence structure to convey gameplay mechanics. Additionally, we explore the creative and supportive roles icons play in games such as "Canvas" and "Cosmic Frog," emphasizing their importance in maintaining consistency and clarity across the gaming experience. Join us as we unravel the fascinating world of icons and their impact on board game design.

Monday Apr 07, 2025
Elements are repeated in the appropriate context to aid the player.
Monday Apr 07, 2025
Monday Apr 07, 2025
Explore the fascinating world of Information Architecture (IA) and its role in organizing content for easy access and understanding. This episode delves into the principle of repeating information across all relevant contexts to enhance user experience, drawing parallels between digital spaces and real-world examples like grocery stores.
Discover how board games utilize this principle to streamline gameplay and improve player experience. Learn how games like Ark Nova, Root, and Fliptown incorporate repeated information into player boards, making rules and gameplay mechanics easily accessible and reducing the need for constant rulebook referencing.
We also discuss the role of player aids, the balance between graphic design and user-friendliness, and the importance of playtesting to identify areas where repetition can enhance the gaming experience. Tune in to understand how thoughtful repetition can transform both digital products and tabletop games into more intuitive and enjoyable experiences.

Thursday Mar 27, 2025

Thursday Mar 20, 2025
Game pieces are easy to handle and tell apart
Thursday Mar 20, 2025
Thursday Mar 20, 2025
In this insightful episode, we delve into the importance of accessibility in game design, focusing on how physical components can significantly enhance the player experience. We explore how designing game pieces to be easy to handle and distinguishable can make games more inclusive and enjoyable for everyone, drawing parallels with the transformative design of the OXO vegetable peeler.We highlight various examples from popular board games like "Foundations of Rome," "Tapestry," and "Blood Rage" to illustrate how big, chunky pieces and multiple indicators can improve accessibility. These design choices not only benefit players with disabilities but also enhance the overall experience for all players.Additionally, we discuss the value of physical supports, such as double-layered tiles and racks in games like "Project L" and "Rummikub," which make handling pieces easier. We also address common pitfalls with poorly designed tokens, using examples from "Star Frontiers" and "War of the Ring," and offer strategies to improve accessibility in game design.

Thursday Mar 06, 2025
Players can easily reach and see what they need
Thursday Mar 06, 2025
Thursday Mar 06, 2025
In this episode, we delve into a critical aspect of game design: ensuring players can easily see and reach the necessary elements. Drawing from the field of Human Factors, we explore how accessibility impacts player engagement and experience. Learn how thoughtful design can prevent key elements from being ignored or forgotten, and how it can ensure games are played correctly.
Discover how games like Planet Unknown and Endeavor: Age of Sail use clever mechanics to bring game components closer to players, enhancing accessibility and reducing decision-making stress. We also highlight how Eclipse: Second Dawn for the Galaxy benefits from component trays that simplify player interactions and choices.
We discuss potential pitfalls in design with examples such as Mosaic: A Story of Civilization, where critical information could be better positioned for player convenience. Learn how Cthulhu Death May Die elegantly manages complex elements through strategic layout and cooperative play.
Finally, we compare games like Clans of Caledonia and GKR: Heavy Hitters, which use simplicity and size to convey game state effectively, against more complex layouts like War of the Ring. Gain insights into optimizing game design to create a seamless and enjoyable player experience.
Join us as we explore these concepts and offer practical tips for enhancing accessibility in your own game designs.

Thursday Feb 27, 2025

Thursday Feb 20, 2025